LowLevelSpectralExtractor¶
streaming mode | Extractors category
Inputs¶
signal
(real) - the input audio signal
Outputs¶
barkbands
(vector_real) - spectral energy at each bark band. See BarkBands alogithm
barkbands_kurtosis
(real) - kurtosis from bark bands. See DistributionShape algorithm documentation
barkbands_skewness
(real) - skewness from bark bands. See DistributionShape algorithm documentation
barkbands_spread
(real) - spread from barkbands. See DistributionShape algorithm documentation
hfc
(real) - See HFC algorithm documentation
mfcc
(vector_real) - See MFCC algorithm documentation
pitch
(real) - See PitchYinFFT algorithm documentation
pitch_instantaneous_confidence
(real) - See PitchYinFFT algorithm documentation
pitch_salience
(real) - See PitchSalience algorithm documentation
silence_rate_20dB
(real) - See SilenceRate algorithm documentation
silence_rate_30dB
(real) - See SilenceRate algorithm documentation
silence_rate_60dB
(real) - See SilenceRate algorithm documentation
spectral_complexity
(real) - See Spectral algorithm documentation
spectral_crest
(real) - See Crest algorithm documentation
spectral_decrease
(real) - See Decrease algorithm documentation
spectral_energy
(real) - See Energy algorithm documentation
spectral_energyband_low
(real) - Energy in band (20,150] Hz. See EnergyBand algorithm documentation
spectral_energyband_middle_low
(real) - Energy in band (150,800] Hz.See EnergyBand algorithm documentation
spectral_energyband_middle_high
(real) - Energy in band (800,4000] Hz. See EnergyBand algorithm documentation
spectral_energyband_high
(real) - Energy in band (4000,20000] Hz. See EnergyBand algorithm documentation
spectral_flatness_db
(real) - See flatnessDB algorithm documentation
spectral_flux
(real) - See Flux algorithm documentation
spectral_rms
(real) - See RMS algorithm documentation
spectral_rolloff
(real) - See RollOff algorithm documentation
spectral_strongpeak
(real) - See StrongPeak algorithm documentation
zerocrossingrate
(real) - See ZeroCrossingRate algorithm documentation
inharmonicity
(real) - See Inharmonicity algorithm documentation
tristimulus
(vector_real) - See Tristimulus algorithm documentation
oddtoevenharmonicenergyratio
(real) - See OddToEvenHarmonicEnergyRatio algorithm documentation
Parameters¶
frameSize
(integer ∈ (0, ∞), default = 2048) :the frame size for computing low level features
hopSize
(integer ∈ (0, ∞), default = 1024) :the hop size for computing low level features
sampleRate
(real ∈ (0, ∞), default = 44100) :the audio sampling rate
Description¶
This algorithm extracts all low-level spectral features, which do not require an equal-loudness filter for their computation, from an audio signal
Source code¶
See also¶
LowLevelSpectralExtractor (standard)