BFCC¶
streaming mode | Spectral category
Inputs¶
spectrum
(vector_real) - the audio spectrum
Outputs¶
bands
(vector_real) - the energies in bark bands
bfcc
(vector_real) - the bark frequency cepstrum coefficients
Parameters¶
dctType
(integer ∈ [2, 3], default = 2) :the DCT type
highFrequencyBound
(real ∈ (0, ∞), default = 11000) :the upper bound of the frequency range [Hz]
inputSize
(integer ∈ (1, ∞), default = 1025) :the size of input spectrum
liftering
(integer ∈ [0, ∞), default = 0) :the liftering coefficient. Use ‘0’ to bypass it
logType
(string ∈ {natural, dbpow, dbamp, log}, default = dbamp) :logarithmic compression type. Use ‘dbpow’ if working with power and ‘dbamp’ if working with magnitudes
lowFrequencyBound
(real ∈ [0, ∞), default = 0) :the lower bound of the frequency range [Hz]
normalize
(string ∈ {unit_sum, unit_max}, default = unit_sum) :‘unit_max’ makes the vertex of all the triangles equal to 1, ‘unit_sum’ makes the area of all the triangles equal to 1
numberBands
(integer ∈ [1, ∞), default = 40) :the number of bark bands in the filter
numberCoefficients
(integer ∈ [1, ∞), default = 13) :the number of output cepstrum coefficients
sampleRate
(real ∈ (0, ∞), default = 44100) :the sampling rate of the audio signal [Hz]
type
(string ∈ {magnitude, power}, default = power) :use magnitude or power spectrum
weighting
(string ∈ {warping, linear}, default = warping) :type of weighting function for determining triangle area
Description¶
This algorithm computes the bark-frequency cepstrum coefficients of a spectrum. Bark bands and their subsequent usage in cepstral analysis have shown to be useful in percussive content [1, 2] This algorithm is implemented using the Bark scaling approach in the Rastamat version of the MFCC algorithm and in a similar manner to the MFCC-FB40 default specs:
http://www.ee.columbia.edu/ln/rosa/matlab/rastamat/
filterbank of 40 bands from 0 to 11000Hz
take the log value of the spectrum energy in each bark band
DCT of the 40 bands down to 13 mel coefficients
The parameters of this algorithm can be configured in order to behave like Rastamat [3] as follows:
type = ‘power’
weighting = ‘linear’
lowFrequencyBound = 0
highFrequencyBound = 8000
numberBands = 26
numberCoefficients = 13
normalize = ‘unit_max’
dctType = 3
logType = ‘log’
liftering = 22
In order to completely behave like Rastamat the audio signal has to be scaled by 2^15 before the processing and if the Windowing and FrameCutter algorithms are used they should also be configured as follows.
FrameGenerator:
frameSize = 1102
hopSize = 441
startFromZero = True
validFrameThresholdRatio = 1
Windowing:
type = ‘hann’
size = 1102
zeroPadding = 946
normalized = False
This algorithm depends on the algorithms TriangularBarkBands (not the regular BarkBands algo as it is non-configurable) and DCT and therefore inherits their parameter restrictions. An exception is thrown if any of these restrictions are not met. The input “spectrum” is passed to the TriangularBarkBands algorithm and thus imposes TriangularBarkBands’ input requirements. Exceptions are inherited by TriangualrBarkBands as well as by DCT.
- References:
[1] P. Herrera, A. Dehamel, and F. Gouyon, “Automatic labeling of unpitched percussion sounds in Audio Engineering Society 114th Convention, 2003, [2] W. Brent, “Cepstral Analysis Tools for Percussive Timbre Identification in Proceedings of the 3rd International Pure Data Convention, Sao Paulo, Brazil, 2009,
Source code¶
See also¶
BFCC (standard) BarkBands (standard) BarkBands (streaming) DCT (standard) DCT (streaming) FrameCutter (standard) FrameCutter (streaming) FrameGenerator (standard) MFCC (standard) MFCC (streaming) TriangularBarkBands (standard) TriangularBarkBands (streaming) Windowing (standard) Windowing (streaming)